Last Fantasy 16’s reveal trailer was an interesting one for even more reasons than one, but while it usually received strong reception from collection followers as well as audiences, one aspect particularly that drew some objection was the visuals, with many recommending that the video game was looking a little rough, particularly for a PS5 special.

Nonetheless, according to the game’s producer Naoki Yoshida, the visuals seen in the expose trailer are not rep of what the end product will certainly look like. Speaking during a recent TGS 2020 stream (through Twisted Voxel), Yoshida stated that Square Enix did not intend to reveal the video game with a pre-rendered trailer, owing to the truth that audiences wouldn’t have believed that the video game was close to launch, as well as since the team wished to reveal real gameplay.

In doing so, nonetheless, they were pushed for time, and also as such, they need to consist of gameplay video in the trailer that had not been correctly maximized. Yoshida claims that before the game launches, the visuals will certainly be appropriately enhanced and are still being serviced, which suggests the end product will look better.

Yoshida likewise re-iterated that more information on Last Fantasy 16 will certainly be being available in2021 Prior to that, nonetheless, as early as next month itself, the main intro website for the video game will certainly be increasing, as well as will disclose brand-new details on the video game’s world and its actors of characters.

Last Dream 16 is in advancement for the PS5 specifically, with a recent report recommending that it will be out in2022 The game has been given a provisional M rating, which is a very first for a mainline Last Dream video game.