The video game once called Gods as well as Beasts got its grand reintroduction yesterday as Immortals Fenyx Increasing The game is an open world journey game with an elegant appearance everything about Greek mythology. The video game looks quite fascinating, however something that many felt they saw was exactly how similar numerous things looked to Tale of Zelda: Breath of bush The art design especially leapt out at people. But the video game’s Supervisor in fact speaks of other, older affects that entered into the game.
In an interview with VGC, Julien Galloudec was inquired about the influence from Breath of the Wild as well as while he claimed it was complementary to be compared to such a legendary game, he in fact said the influences run deeper. He stated that he desired the game to complete much more like the platformer adventure video games from the early 2000 s, particularly discussing Banjo-Kazooie and also the very first Jak as well as Daxter Especially, he intended to take their open globe like formula that was densely packed with numerous difficulties and also update the design.
” It’s always terrific to be contrasted to terrific video games, yet I’ve really been influenced by a lot of various experiences, as well as among the extremely crucial impacts for us was the action-adventure video games from the very early 2000 s.
So games like Jak and also Daxter or Banjo-Kazooie, that were action-adventure games within a tiny open-world, very thick in challenges that might be fight, that can be platforming and that could be challenges. We wished to sort of revisit that formula and also bring it to the following degree with the tech knowledge and also things that we can do at Ubisoft Québec.
To make sure that was part of our intention, to explore that aspect in terms of video game experience, while making use of the Greek mythology as a setup for the game. We intended to have that mix of fight, travel, exploration as well as challenge all blended with each other in a flow that sort of makes sense which you can have an agenda within.
So you can select the amount of puzzles, just how much platforming, which expedition and also just how much battle you wish to do, however have a unifying experience within those 3 pillars. That was actually the emphasis in terms of game experience, to try to have the very best equilibrium within that mix of strength, with combat, exploration as well as traversal.”
Immortals Fenyx Increasing will launch on December 3rd for PlayStation 5, PlayStation 4, Xbox Collection X, Xbox Series S, Xbox One, Switch, PC and Stadia. You can look into a walkthrough of the gameplay through here.