Ubisoft’s Immortals Fenyx Climbing was ultimately revealed the other day, looking rather various from its original Gods as well as Monsters ideas. It sees a young Greek hero shipwrecked on a mysterious island as well as attracted right into a quest to conserve the Greek Pantheon. In a new gameplay walkthrough, the designer breaks down a few of the core functions of the video game.
To Begin With, the influence of The Legend of Zelda: Breath of the Wild is rather noticeable. Along with planting map pins to find locations as well as updating one’s Endurance for flying longer, Fenyx can also evade enemy assaults at the ideal moment and also slow-moving every little thing down. This enables responding with a flurry thrill of kinds.
The Safes of Tartarus are additionally somewhat similar to Shrines though there’s a greater emphasis on platforming difficulties. As you traverse the world and defeat opponents, Fenyx can gear up better loot and also update their capacities. Immortals Fenyx Climbing is currently slated to release on December 3rd for Xbox Collection X, PS5, Xbox One, PS4, PC, Google Stadia as well as Nintendo Switch Over. Keep tuned for more details in the coming months.