Of the several PS5 exclusives in development, Tango Gameworks’ GhostWire: Tokyo remains one of the much more strange. It additionally seems that ray tracing will be used.

This is according to the game’s main PlayStation.com page which specifies the addition of ray tracing as well as HDR. There’s also a note that “ Dynamic 4K and HDR need a compatible 4K & & HDR suitable TV or display screen.” While the programmer hasn’t officially confirmed the resolution as well as structure price, it seem to be targeting dynamic 4K with ray mapping at this phase.

As constantly, we’ll have to wait for more information, though it’s unidentified whether the game will certainly be existing at the Xbox and Bethesda showcase. GhostWire: Tokyo is slated to launch this year for PS5 as well as COMPUTER, as well as sees 99 percent of Tokyo’s populace disappearing while The Visitors get into the city.