Bungie’s following huge growth for Fate 2, Beyond Light, is just a few weeks away.

Peak explosive launcher Mountaintop is obtaining drastically toned down with 33 percent decrease to dash damages and also a decrease to its projectile rate multiplier. In-air precision has actually additionally been lowered. Dropping Guillotine, the precious sword presented in Season of Arrivals, is also obtaining nerfed with its hefty assault damages seeing a 24 percent decrease. Ruinous Effigy is likewise getting changed with the damages caused by airborne melee attacks from Transmutation Balls reduced by 25 percent.

Several adjustments are also being made to handcannons, like increasing the rate of fire for Aggressive frame versions to 120, shifting Lightweight handcannons right into the Flexible group (therefore making them 140 ROF tools) and a lot more.


  • Minimized sprinkle damage by 33 percent, enhanced influence damage such that complete damage is 5 percent lower than in the past.
  • Reduced projectile velocity multiplier from the Micro-Missile perk from 1.4 to 1.2. (i.e., currently 20 percent faster than various other breech Grenade Launchers as opposed to 40 percent).
  • Decreased in-air precision. Currently has substantial projectile mistake while in-air (around 7 degrees without the Icarus Hold mod, significantly less with).

Falling Guillotine

  • Reduced heavy strike damage by ~24 percent to generate line with other Swords.
  • Note: Falling Guillotine will certainly continue to be slightly above standard, just not to the degree that it is now.

Crippling Effigy

Transmutation Spheres

  • Minimized the damages of the aerial melee attack by 25%
  • Dramatically minimized the damages of the drain impact on adversary combatants