One point that is instantly obvious concerning it, however, is that with its lovely globe and dazzling art design, the video game is looking to attract gamers in with the promise of exploring what’s looking like an interesting setting. Talking recently in an interview with Polygon, Rare’s workshop head Craig Duncan claimed that that, in fact, is really much the emphasis of the future game.

According to Duncan, Everwild’s ( relatively smaller) development group is still brainstorming several suggestions regarding the game, so there’s plenty that isn’t final yet. One thing that is last is that Rare wish to “a globe that they can just shed themselves in”, with a specific concentrate on nature.

” I assume with Everwild, Louise [O’Connor] as well as her leadership team are truly passionate concerning providing gamers a globe that they can just lose themselves in– you know, a great deal of nature feels enchanting,” Duncan said. “So the concept of, ‘What does it suggest to nurture a globe? What does it suggest to be in nature?’ Part of the reason we have not talked a lot about Everwild is due to the fact that we’re still really feeling a lot of these things out.”

Duncan included that Rare will certainly have far more to share regarding Everwild in the future, which the studio is confident that it has “something special” on its hands with its new IP.

” We’re still experimenting with gameplay ideas,” he stated. “We’ll have plenty to state in the future on that, but … we have a suggestion we really feel truly enthusiastic about, and also we assume there’s something special. I have a team of individuals that wake up every early morning with the desire to make this game that they’re actually, really enthusiastic regarding.”

Everwild is currently in advancement for Xbox One and COMPUTER, but does not currently have a launch date. It is likely that Microsoft will have even more to reveal as well as share about the video game at the upcoming Xbox Games Display on July 23.